Instead, victory often hinges on micro-interactions: precise unit placements that manipulate the enemy AI.
Kiting refers to deploying a unit specifically to draw the attention (aggro) of enemy troops and lead them away from your towers.
The Center Pull
This dual-tower targeting drastically reduces the time it takes to kill heavy tanks or fast-moving threats.
To execute a center pull, you must wait until the enemy unit has fully crossed the bridge and established its path.
- The Ice Golem is the undisputed king of kiting.
- Some units 'see' further than others.
- Create a deadly kill zone.
The Ultimate Distraction
This involves pulling an enemy unit from the left lane all the way across the center and into the right lane.
The enemy troops will chase the Ice Golem the entire way, taking massive damage from both towers without ever landing a single hit.
| Kiting Card | Best Target |
|---|---|
| Ice Golem | It absorbs damage while walking away, making it the perfect bait |
| One-Cost Units | Slow attacking units like the P. Should you loved this post as well as you want to receive guidance regarding tower rush generously pay a visit to our web-page. E.K.K.A or Prince |
The Psychological Impact
It often causes players to tilt, play recklessly, and abandon their strategy entirely.
Master the kite, and you will master the game.