More than ever, I could feel the difference between bigger men and the guards. Players run, dribble, jump and handle otherwise. This is further enhanced over the PlayStation 5 due to NBA 2K21 MT their haptic feedback on the control. 2K may have found the most balanced and realistic rebounding system they've had in series history. The best method for me to represent this feature of the game is to say, every time that the rally goes to a participant, I feel like I know how they came down with the ball. There are two areas of the gameplay that I love more than others. The Impact Engine is among these. The number of contact dunks, chucks, and other more subtle flashes in the sport help to make some of their most exciting sequences within the game. There are some outstanding gameplay minutes that stem from this upgrade which are only possible on the next-gen version.
If you would like to observe the most fundamentally sound and purest notion of hoops in 2K, you owe it yourself to try a WNBA game. Because the game is balanced and it does not exaggerate the size or athleticism of the players at the W, you get a smoothness that needs to be viewed to fully enjoy. I've enjoyed games with Breonna Stewart, Candace Parker, and A'Ja Wilson as far as I have with the NBA's biggest stars. This component of the sport is about as close to ideal as you can get. If you jump to the 4:01:00 mark of this video below, you can see a Seattle Storm vs. Las Vegas Aces game.
PARK play is presumed to be over-the-top, but it's at its best when it is still ruled by some level of basketball concept. It seems like 2k has seen a far greater balance in this area at NBA 2K21. Where current-gen had issues in some areas, 2K has seemingly used that info and community feedback to deliver something sweet about next-gen. The dribbling, physicality and player-developing journeys have motivated me to get into a mode I'd fallen out of favor with over the past few decades. One of the largest problems many users had with the current-gen version were associated with the shooting. To put it plainly, most of the 2K community fought to shoot. Section of these complaints may be chalked up to whiners who only want things easy, but another part of it was legitimate. On the next-gen version, 2K appears to have found the balance based on community feedback. The shot meter is larger, and there's still a way to use shot-aiming, but with even more management than before.
The other part of the gameplay I was most impressed with is that the dribbling. The capacity to control the speed of your movements can not be understated. It delivers a legitimate skill gap for those who are more comfortable with the sticks than their peers, and if chained together properly with the right players, it can create some of the most rewarding moments in the game. Most of what gets the gameplay enhanced would not be possible in any mode in the event the action felt as"grabby" because it has in different versions. It is not as simple to produce the magnetic contact that inexplicably hastens a ball-handler's motion. In previous years, this had become the meta on Buy MT NBA 2K21 defense, but now it is a little more about anticipation rather than riding the wave of a faulty mechanic. This isn't perfect by any means, but 2K has taken some strides in improving the collision equilibrium between ballhandler and defender.
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